“As I see it,” said Max, “all that stands between humankind and the end of the world is two talking monkeys, a crazy archaeologist covered in red paint, and a couple of kids with blowguns. Am I right?”
Fourteen-year-old Max Murphy, video-gamer extraordinaire, is furious when his archaeologist parents cancel the family vacation to go on a dig in Central America. But things go from bad to worse when Max is summoned to join them, only to discover that his parents have vanished. With the help of Lola, a fast-talking, quick-thinking Maya girl, Max embarks on a quest to find out just what’s going on. Soon Max and Lola are running for their lives in the perilous rainforest, as they unlock ancient secrets, meet mysterious strangers, and begin to understand that, in San Xavier, nothing is ever as it seems.
Fate has delivered a challenge of epic proportions to Max Murphy. But can a teen whose biggest talent is for video games rescue his parents from the Maya Underworld and save himself from the villainous Lords of Death?
About the Author
Jon Voelkel grew up in Peru, Costa Rica, and Colombia. He was not a natural-born adventurer and found life in the jungle difficult, to say the least. After college and business school in Barcelona, he worked in advertising agencies in Spain, Holland, and England, ultimately starting his own agency with four other partners--one of whom would be
his future wife. In 2001, "The London Financial Times" named him one of the top fifty creative minds in Britain.
Pamela Craik Voelkel graduated from Leeds University in English Language and Literature. After stints reviewing books, writing catalogs, and penning speech bubbles for photo-romances, she become an advertising copywriter. As Creative Director of Craik Jones Watson Mitchell Voelkel, she helped the agency win literally hundreds of creative awards.